The adventures of one man and his spiritual wolf.
Which will one day be three wolves. I’m not entirely sure how one wolf magically splits into three- but I’m not asking questions! I’m surprised I can even conjure living beings out of thin air. Or, in the case of the nymph, out of some otherworldly bulb. But that’s the path I chose to take and it certainly helps to have covering fire. Yes, you guessed it- it’s time for more Titan Quest adventures. These were brought on by the recent release of the Titan Quest Anniversary Edition. Which is really just an excuse to spend several hours clicking on mythical creatures and monsters.
Not that I’m entirely opposed to the revival of a classic ARPG.
For this build I decided to combine the close combat benefits that Warfare Mastery brings with the pets (and buffing capability) of Nature Mastery. I was thinking about Defense Mastery for a while, but it doesn’t really have any damage capability. Nature Mastery also lacks any decent damage capability outside of Plague. So I decided to take Warfare Mastery and (one of my favourite abilities) Onslaught. Trying out War Wind for the first time, too. Hoping to get that upgraded soon so that it can bleed multiple targets. I’ve also taken Battle Standard to further increase his versatility and to allow him to easily take down bosses, take on hordes of enemies, or simply have another buff.
It’s unlikely he’s going to use any of the healing abilities that Nature Mastery offers. Mostly because he doesn’t have the energy to use them. That said, he doesn’t really need them as pets are surprisingly good even with only a few points of investment. Just a singular wolf and nymph bolstered by Heart of Oak is a considerable damage increase.
The wolf also gives the enemies something else to attack. The nymph can snipe enemies from a considerable distance, while, if they close the distance, she actually runs to a safe distance before continuing to attack. It’s quite amazing. As I’ve known many AI companions who would simply stand there and get beat on if the enemies approached them. She also has ranged attacks- which his build lacks- so she’s able to pin down retreating enemies. The nymph has some great passive abilities, too. I just need to spend more in Nature Mastery for them.
It’s incredibly tempting to invest the points just for the passive abilities.
I’m quite impressed with the Anniversary Edition so far. I appreciated the character import process which allowed me to bring all of my older characters over to the new version. Complete with any required updates to make them work properly with this version. Likewise, I’m pleased that it doesn’t feel that different at all. It still feels like Titan Quest- which is good- as it should. I’ve had no issues running it, either. Not that I ever had any issues running Titan Quest. But, if you did, the Anniversary Edition may resolve those issues. If it doesn’t, they’re still actively patching it so they might resolve them at a later date. Overall it’s an incredibly solid update of an incredibly enjoyable ARPG.
I was thinking about writing something closer to release. That said, I wasn’t really sure what I could say about it without having spent several hours with it first. An enjoyable several hours at that. The Titan Quest Anniversary Edition is probably one of the best releases I’ve ever seen- new or old- and it’s worth your time if you enjoy Titan Quest.
Have a nice week, all!