Guild Wars 2: Tyrian Travels (Pt. 3)

Things were not what they seemed!

I would say I was lied to but I’m making this up as I go along. That said, it’s not a bad revelation- quite the opposite in fact- and one I’m thankful I got with one character before the others progressed. Y’see, I had this crazy idea that the Specializations were individual. Like multiple specialisations in say World of Warcraft or Final Fantasy XIV. Not so. They actually apply all three to the character simultaneously once unlocked (which those of you who play are no doubt aware).

The good news is, while I didn’t know this before, I know it now, and so my other characters will plan accordingly for this event.

The equally good news is that the secondary Specialization I had lined up for my Guardian is actually pretty good with either weapon set. Though she isn’t as block heavy with the greatsword, she does still have Aegis abilities, so there is a chance she’ll proc a block now and again. Proc a block- for all your spontaneous defensive buffs. (Terms and conditions apply.)

It’s going to be interesting to see how this all comes together with the other professions. Speaking of, after upgrading to a full Guild Wars 2 account (without Heart of Thorns for the time being) I picked out my other character choices. I’ve always been a fan of the Elementalist (first profession I had in the first Guild Wars) so that was a natural choice. I had a hard time picking between the medium armour options, though. The Thief reminds me a little of the Assassin from Guild Wars Factions. While the Engineer seems to be something that I’ll need to play to understand. The Ranger seemed like a solid choice as I did like how they were handled in the previous instalment.

As far as the eye can see. (Further than that, too.)
As far as the eye can see. (Further than that, too.)

While I am enjoying the Ranger, I am a little disappointed in their skills so far, but that could only be because I’ve yet to unlock a Specialization, so that could be subject to change. The Warrior was the last of the five and that’s another one which feels a little hit and miss for me. I think those professions really rely on you having the full compliment of profession unlocks.

The last, the Warrior, is also a character that has no crafting disciplines as I simply have none left to learn. Which is going to be a major turning point in the acquisition and use of resources, as he will collect them, but not use them, so every crafting discipline character will be able to siphon from a larger pool of resources. Bonus points that he’s a Norn and their starting area seems to be overflowing with wood, ore, and all manner of other things. I’ve also decided to explore, do events, do renown hearts, gather materials, and enjoy the world as a whole.

Leaving their individual story portions until I feel as though I want to do them. I’d prefer to do them in batches, at the very least.

Finally, the highest levelled, the Guardian, is probably going to take a few days off while the others get out there and stretch their legs. I want to make sure that everyone is progressing nicely and now that crafting disciplines are better managed there’s no reason they shouldn’t. Equally, I’d like to start to work towards getting those full profession unlocks under way. That should go a long way to improving how I feel about some of the classes at the very least.

Have a nice week, all!