Snakes in the Dark

They’ve escaped from their jars.

Sneakily slithering with sinister intent in the inky darkness of ancient tombs, relentlessly biting your shins should you be foolish enough to explore such places. I’m not sure who has introduced these snakes to these environments, or how the snakes have remained alive, as there’s no sustenance of any kind in these crumbling halls, but they’ve got a sense of humour. They sometimes leave bundles of rope around to make you eternally paranoid about being bitten. I’ve finally begun my adventures in Assassin’s Creed: Odyssey and it’s just as impressive as I’d hoped that it would be.

It’s an incredibly content-dense experience.

After thirty hours of rambling across the Greek countryside I’m still finding new mechanics, which makes the experience more linear than Assassin’s Creed: Origins, as following the main campaign unlocks the potential of the Spear of Leonidas, and allows you to realise the misthios’ true strength.

Without unlocking that potential you’ll rapidly grind to a complete halt, which makes me wonder why it’s locked behind main campaign quests. I’m naturally inclined to explore each new region as I find it, and I’ve found many, but exploring them and completing side quests is less rewarding than it could be, when I can’t upgrade certain abilities until I’ve begun to upgrade the Spear of Leonidas. Acquiring the first upgrade introduces an entire progression system which fundamentally changes your chosen misthios. Upgrading further relies on you assassinating key targets found throughout the world, who remain hidden until they are discovered by various means. You’ll also encounter mercenaries who reward progression once they’ve been defeated, and who utilise the bounty system to follow your wrongdoings.

Kassandra’s confidence never fails to impress.

You’ve also got the Adrestia and her crew to tend to. Not only will you need to gather raw materials to upgrade this fine vessel, but you’ll need to scout new crew members and recruit them to your cause. Mostly by kicking them. It endears people to you for some reason. You’ll also be using those raw materials to upgrade your equipment or customise it by engraving it. Not that I’m criticising the wealth of content present in Assassin’s Creed: Odyssey, I’m just surprised by how much there is to do, and I’m reasonably sure that there’s more out there, as I’ve yet to access the DLC.

I’ll admit that I grossly underestimated it.

I was under the impression that it would be more grandiose than Assassin’s Creed: Origins, but it has exceeded every prior expectation. In the best possible way. Not only is it brimming with a ludicrous amount of content, but exploring the beautiful landscapes of ancient Greece is immensely satisfying.

I’m also glad that the misthios is a mercenary in every sense of the word. They have no inherent allegiance to Athens or Sparta, despite what their familial ties might suggest, and can freely fight for either when engaging in conquest battles, which gives unprecedented freedom when exploring the world. You really can go anywhere and do anything. Certain actions and activities are frowned upon, though. Which is where the aforementioned bounty system tries to make you accountable for your actions. Not that it’s wholly irreversible, as you can either pay a fine or murder the bounty sponsor. Both of which solve the problem. Or you can fight three mercenaries at once because the Overpower Attacks are (as the name would suggest) overpowered. That’s my preferred approach now that I have a shred of proficiency in combat.

Have a nice weekend, all!


2 thoughts on “Snakes in the Dark

  1. Pingback: Amorphous Experiences – Moggie's Proclamations

  2. Pingback: Haunted by the Ghost – Moggie's Proclamations

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