Titan Quest: Immortal Throne

Love ancient mythology? Love travelling the world? You do? Awesome!

Titan Quest is a game I could rave about for hours. Hours and hours, posts and posts, on and on. It’s a title that I feel pushed the envelope with many of the mechanics ARPGs typically had and blew other ARPGs out of the water because of it. There’s so much to enjoy here- the quests, the story, the classes, the class combinations, the skills, the equipment, the locations, the scenery, the graphics, and just about everything else that you’ll encounter along the way. Even the fights! Those are great, too.

First and foremost (and arguably most fun) is the class system.

You could say I have a frosty disposition.
You could say I have a frosty disposition.

Instead of picking a singular class at creation you start classless and when you level up for the first time you make the move to whatever discipline(s) interest you. At first you are only able to unlock a singular class, yet later you can combine it with another class, or remain singular for more specialisation. While this may not seem too exciting the skill system also has a lot to boast about. Namely, a rarity for ARPGs, and perhaps RPGs in general, the lack of replaceable skills. When you take a particular skill you won’t be replacing it with a more powerful clone later- instead several passives unlock to empower that skill to make it even more awesome.

If you should happen to make any mistakes in the classes you choose there is a respec option available as soon as you reach the first major town, which at a gold cost can erase those mistakes. You can’t, however, undo mastery choices, so if you pick Warfare/Nature you’re stuck with it. All choices within either are reversible, though.

Questing and combat are the two core parts of the title and you’ll spend most of your time doing either.

Rarely for ARPGs there are a range of side quests available (but these are not randomised like the quest system in the first Diablo), there are a number of main quests, and the story flows with an almost open world feel. You’ll find many additional optional dungeons and locations to explore, too. This is one of those titles where you’ll find yourself investing easily over 20 hours if you take the time to soak up the content. Given that, like many ARPGs before it, this is repeatable on higher difficulty settings- that’s a lot of time in total.

Immortal Throne does add some notable improvements, too. Including Act IV, the Dream mastery, new items to craft, and many improvements to the base game as a whole. However, if you are a purist, and happen to have bought Titan Quest: Immortal Throne, you’ll more than likely get the two as separate games. So you can play Titan Quest classic should you wish to.

While I would like to talk about the many other wonderful things that you can do, that you will see, and that you probably will experience- I just haven’t the space in one post. It’s an absolutely huge game that has a lot of content and can be replayed several times. It is also an older game so it’s usually really cheap on Steam, GOG, Humble Store, and so on even when not on sale. Moreso when it is on sale. If consider yourself a fan of ARPGs but have yet to play it- give it a go! If you’re looking at Grim Dawn- give this a go. (As the engine that powers Grim Dawn is a modified and updated version of the Titan Quest engine.)

Have a nice weekend, all!


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